Implementing co-op into story games makes for gaming adventures that help people get to know each other so much more than online interaction. Using a communication server or chat room lets players connect, but being in the same room is more of a shared experience. The other reason split-screen mode needs to stay is the way it facilitates interaction between players.
Framerate would stay steady between players, and even if it did drop, at least it would be an equal disadvantage. Online games are only as good as the internet connecting them, but split-screen games can never get disconnected. The main reason split-screen gaming is better than online multiplayer is because of the strength of connection. When Split-Screen Multiplayer Was The Most Popular For some, split-screen games helped ease gamers into a social environment they would otherwise be prone to ignoring. It was the original get-together game and popularized the idea of hosting game parties. The James Bond shooter supported a four-player split-screen deathmatch mode, which was iconic in its generation. Split-screen titles have been popular ever since GoldenEye 007 was released on the Nintendo 64 in 1997. Related: Elder Scrolls 6 Should Offer a GTA Online-style Multiplayer Mode In most genres besides sports and fighting video games, modern titles seem to act like only one controller can be connected to a console. Games moved online and split-screen modes fell to a third priority, behind online and single-player modes. A few video game franchises have pulled off local multiplayer better than others, and some series like Haloand Super Smash Bros originally built their legacies as local multiplayer titles.Īs high-speed internet spread, online gaming became more popular. Multiplayer is one of the most popular features of gaming, and split-screen used to be the best way to do it.